Apr 282012
 

It’s a miracle, Jim Carbonetti! Sony Vegas didn’t crash!
Here’s our modified, Amish dollhouse, so far.
Janice, why are you dressed up like a 2D nun in a short dress?

Watch this video in 2D or 3D by clicking on the “3D” button under the video and selecting your options, e.g., “Turn off 3D”.
If you are using red/cyan anaglyph glasses, be sure to select “Red/Cyan” then “Optimized (Dubois)”.

Apr 192012
 

Now that I have my new 3D TV, I’m all hyped up and ready to see if Sony Vegas is going to crash… again.
This video, as always, was created using the Stereoscopic 1/30 Net Deviation Rule… because… whelp… because it’s friggin’ muh-muh magic, buh-buh baby!

Watch this video in 2D or 3D by clicking on the “3D” button under the video and selecting your options, e.g., “Turn off 3D”. If you are using red/cyan anaglyph glasses, be sure to select “Red/Cyan” then “Optimized (Dubois)”.

Feb 102012
 

Now we are getting down to the nitty gritty. As I explain in this stereoscopic video, the Bloggie 3D camera is really only good for subjects about 3 to 15 feet away from the camera, but there’s still plenty of options for good depth.
BTW, the “Auto Adjust” function in the Stereoscopic Tools in Sony Vegas did not cooperate in this shot. It obviously doesn’t like grass. No problem, since the amount of vertical parallax is so small. And, I have a solution. Stay tuned. :)
I left the floating window alone in this one, i.e. it’s basically the same as the last two videos. Like I’ve said a bazillion times… this ain’t rocket science, peeps. ;/
Plus, I’m having so much fun with Vegas, I’d rather fill up some water balloons than mess around with a floating window right now… LOL. Next week, things might be different… Lots of variables to explore…

Feb 102012
 

My “throwing water balloons at the camera” demonstration is going to have to wait a day or two, as I explain in this video, and “throwing snowballs” ain’t gonna happen any time soon… LOL.
Using Sony Vegas has taken all the work out of editing stereoscopic 3D movies, so I am moving away from the simple craft of stereography, now, and moving rapidly towards the artistic aspects, i.e. the content. It’s about time, don’t you think?
There’s no rocket science in this video, as usual. I maintain the magical 2.8% to 3.8% NetD throughout the entire clip, but since it is only one static shot, any stereoscopic kindergartener could do that.
Shot with a Sony Bloggie 3D camera. IA = .8 inch. Near point = close to 32 inches, most of the time. Far point = Infinity.
One more small thing about stereoscopic principles, here: Notice I only used a floating window on the left and right edges in this clip. That’s all you need. Cropping the top and/or bottom is no sin, though, either, so be not afraid to do that if you need to. More good news is you can slightly feather the edges, like I did here, to reduce the effects of ghosting at those edges, but you don’t have to feather the top or bottom edges, and that is true even if you crop the top and/or bottom. A straight horizontal line has no real depth cues, whatsoever. Watch my future videos for more examples. I’m just getting started. This is the easy stuff, peeps… ;/

Feb 062012
 

I’ll probably start with floating windows, because they are fun! :)
Notice in Sony Vegas in the Cookie Cutter you can use a “square” instead of a “rectangle”, thus creating a feathered floating window on _only_ the left and right edges. I will demo all of this stuff, ASAP, but you need to check this out on your 3D TV as well as on your computer monitor and on a big screen (ASAP).
The left and right vertical edges are the only edges that are stereoscopically _important_, and they are the only edges that need to be feathered to reduce ghosting at those edges. This actually means you can crop the height for any reason with the standard “crop” tool, then use a square Cookie Cutter setting for the left and right edges. Catch my drift? Bingo, baby!
You can either have top and bottom black borders or not, and that is irrelevant to stereoscopy.
I bet you were expecting me to say the opposite about this, weren’t you? Such is life in the paradoxical world of stereography!