Use your preferred 2D or stereoscopic 3D viewing options.
My first and only 60fps 3D video uploaded to YouTube, until further notice. Along with horrendous rendering times on my computer, I just read that “YouTube retains control over what videos will appear at 60fps”, so that’s a good enough reason for me to _not_ mess with it for another decade or so. I also read you are only getting 60fps playback on Chrome, at least for now, and ironically, that’s where you have to install a special extension to kill the HTML5 player, in order to get the 3D options to show up. And what about all the extra processing that’s needed if you use YouTube’s 3D options during playback? That obviously affects the frame rate. This all sounds like another “can’t get there from here” situation to me. Also, I can’t capture a game at 60fps without dropping a bunch of frames. So, after tonight, it’s back to normal programming around here.
The virtual reality Oculus Rift racing simulation I am looking at in this video is called “vBuggy”, and it can be downloaded here: http://www.riftenabled.com/admin/app/253